The Sims 4 cheat

Sims 4 the codes of Game

Cheat Codes The SIms 4

While playing the game, press [Ctrl] + [Shift] + C (or [Cmnd] + [Shift] + C on a Mac) to display the console window. Then, type one of the following codes and press [Enter] to activate the corresponding cheat function:

Result Cheat Code
Display most cheats help
Enable testing cheats [Note 1] testingcheats [true or false]
1,000 more Simoleons rosebud or kaching
50,000 more Simoleons motherlode
Toggle free neighborhood real estate [Note 2] freerealestate [on or off]
Return Sims to safe and nuetral state at home resetSim [first name] [last name]
Show talk/thought balloons above Sim’s head headlineeffects [on or off]
Toggle Sims dying Death.toggle
Toggle framerate display at top right fps [on or off]
Full screen fullscreen [on or off]
Quit the game quit

Note 1: This code allows additional cheat codes to be used and unlocks various testing options, as described below.

Note 2: Activate the code at the neighborhood or world screen. When purchasing real estate, beware of the taxes in the lots.

Testing cheats

Enable the “testingcheats true” code, then type one of the following codes at the console window to activate the corresponding cheat function. Note: Any cheat codes that rely on the “testingcheats true” code being enabled will have to be reenabled after traveling, entering Create A Sim mode, reloading the game, managing households or town, or causing a loading screen to appear. Incorrect code use may result in an unplayable game. Thus, create a new saved game to prevent corrupting your main game.

Result Cheat Code
Debug mode bb.showhiddenobjects
Edit all base level attributes for selected Sim cas.fulleditmode
Set funds to indicated number money [number]
Add value from current funds Sims.modify_funds +[number]
Subtract value from current funds Sims.modify_funds –[number]
Add indicated amount of satisfaction points sims.give_satisfaction_points [number]
Toggle ability to move objects [Note] bb.moveobjects
Toggle autopaid and disabled bills households.autopay_bills [true or false]
Fill indicated motive fillmotive motive_[motive name]
All skills bb.give_sim_all_skills
All career awards bb.ignoregameplayunlocksentitlement
Complete current aspiration challenge and awards points aspirations.complete_current_milestone
Add 100 aspiration/satisfaction points; clear with “sims.remove_all_buffs” before reapplying sims.add_buff Satisfaction_Points
Toggle infinite consumable items; activate before obtaining item, does not work with upgrade parts objects.consumables_infinite_toggle
Increase size of selected object [Shift] + ]
Decrease size of selected object that was previously enlarged [Shift] + [
Raise selected object 9
Lower selected object 0
Your Sim has acquaintances with all Sims relationship.introduce_sim_to_all_others
Destroy relationship relationship.destroy [your Sim’s ID number] [target Sim’s ID number]
Spawn object objects.gsi_create_obj [object ID]
Spawn and add Sim to your household Sims.Spawn
Spawn Sim on your lot with “friend” status relationships.create_friends_for_sim
Spawn Sim on lot as visitor sims.spawnsimple
Force Sim to current lot sims.summon_sim_to_zone [Sim’s ID number]
Force bills to be due households.force_bills_due
Set your Sim to adult age setage
Your Sim acts like a maid sims.add_buff buff_role_serviceNPC_maid
Your Sim no longer acts like a maid sims.remove_buff buff_role_serviceNPC_maid
Make Sim or Ghost pregnant in first trimester sims.add_buff pregnancy_trimester1
Make Sim or Ghost pregnant in second trimester sims.add_buff pregnancy_trimester2
Make Sim or Ghost pregnant in third trimester sims.add_buff pregnancy_trimester3
Make Sim or Ghost pregnant at term; purchase a bassinet and they will have a fake birth sims.add_buff pregnancy_inlabor
Cause death while fixing electric item sims.add_buff buff_death_electrocution_warning
Cause death after working out sims.add_buff buff_death_elderexhaustion_warning
Cause death by embarrassment within five hours sims.add_buff buff_mortified
Cause death by hunger within one day sims.add_buff buff_motives_hunger_starving
Get a Sim’s unique ID number sims.get_sim_id_by_name [Sim’s first and last names]
Back out of dialog or automatically make a choice ui.dialog.auto_respond
Skip introduction menu for strangers; cannot be undone relationship.make_all_sims_friends

Note: When activated, objects can be overlapped, combined, and be placed outside their normal boundaries. However, objects moved with this code cannot be moved again after the code is toggled off.

Menu options

After activating the “testingcheats true” code, enter the “cas.fulleditmode” code at the console window. Then, hold [Shift] and click on one of the following items to display a menu that allows them to be changed as indicated.


    Add to Family: Add the Sim to the current family.Cheat Motive – Disable Motive Decay: Motives remain static.Cheat Motive – Enable Motive Decay: Motives change dynamically.Cheat Motive – Make Happy: All motives are full and mood is Happy.Modify in CAS: Allows Sim to be modified, except name and inherited traits.Reset Object: Reset Sim.


    Reset Object: Resets the object.Make Dirty: Makes a clean object dirty.Make Clean: Makes a dirty object clean.


    Teleport Here: Moves your Sim to indicated location.


    Reset Object: Resets the mailbox.

Set skill level

After activating the “testingcheats true” code, enable the “stats.set_skill_level [skill name] [1-10]” at the console window to set the skill level. Use one of the following values as the skill name:




Additionally, the following skills require the “Get To Work” DLC:





After activating the “testingcheats true” code, enable the following codes to change the relationship between two sims:

To change friendships, use the “modifyrelationship [your Sim’s full name] [target Sim’s full name] [50 or -50] Friendship_Main” code

To change romance, use the “modifyrelationship [your Sim’s full name] [target Sim’s full name] [50 or -50] Romance_Main” code

To set a relationship, use the “relationship.add_bit [your Sim’s ID number] [target Sim’s ID number] [relationshipBit name]” code. Since you cannot remove a relationshipBit after it is set, you have to overwrite it. Use the following values for the relationshipBit name:




After activating the “testingcheats true” code, the following codes can be used at the console window:

Result Cheat Code
Equip indicated trait to Sim traits.equip_trait [trait name]
Remove indicated trait from Sim traits.remove_trait [trait name]
Remove all traits from Sim traits.clear_traits




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